This book
presents a comprehensive discussion on several key topics,
Creative Learning & Games as Teaching Alternatives,
Theoretical Foundations of Game-Based Learning, History
and Development of Educational Games, Types of Games:
Digital, Non-Digital, and Gamified Tools, Motivation and
Engagement Through Games, Motivation and Engagement
Through Games, Opportunities and Challenges of Using
Games in Teaching, Future Directions: Games, AI, and
Creative Pedagogies.
Jadilah yang pertama memberikan ulasan “GAMES AS MEDIA FOR CREATIVE TEACHING” Batalkan balasan
Detail Informasi Publikasi
Penulis
:
Teddy Yustinus Tandaju, Fiviyanti Hasim, Nofvia De Vega, Agussatriana, Septian Eka Prahardik, Andi Patmasari, Hidayatullah Yunus, Afrillia Anggreni
Editor
:
Diana Purnama Sari, S.E., M.E.
ISBN
:
978-634-04-9885-1
Bahasa Utama
:
Inggris
Tahun Terbit
:
2026
Jumlah Halaman
:
181 Halaman
Produk Terkait
Produk Terkait
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TEORI DAN PRAKTIK PENERJEMAHAN: PENDEKATAN KONSEPTUAL, BUDAYA, DAN APLIKASI
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Bahasa & Sastra
LANGUAGE, CULTURE, AND IDENTITY: AN INTRODUCTION TO LINGUISTIC ANTHROPOLOGY
Rp113.000







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